Beskrivning
ZÈRTZ is the third game of Project GIPF. Players avail themselves of white, gray, and black marbles from a common supply and use them on a gradually shrinking playing area. By placing the marbles tactically, capturing and isolating them, players try to create valuable combinations. Only if you play the right marble at the right moment and accept tactically clever sacrifices will you have a chance to win.
Originally, the third game of the famous series
High-quality game components
2000: Spiel des Jahres recommendation list
2001: International Gamers Award
Box and rules in German, English, French, Dutch, Italian, Spanish





